RADIANT: Journal of Applied, Social, and Education Studies https://radiant.politeknikassalaam.ac.id/index.php/radiant <p>Jurnal RADIANT menggunakan sistem penerbitan daring berbasis Sistem Jurnal Terbuka (OJS) yang diterbitkan oleh Politeknik Assalaam Surakarta (sebelumnya bernama <em>Politeknik Harapan Bangsa Surakarta</em>) yang menerbitkan artikel sebanyak 3 (tiga) kali dalam satu tahun yaitu pada bulan April, Agustus dan Desember.</p> <p> </p> <p>RADIANT Journal uses open access journal (OJS) publication system managed by Politeknik Assalaam Surakarta (previously named Politeknik Harapan Bangsa Surakarta). The journal publishes 3 times a year in April, August, and December</p> Politeknik Assalaam Surakarta en-US RADIANT: Journal of Applied, Social, and Education Studies 2723-4614 LITERATA: Equitable Access for Students with Disabilities Through Inclusive Curriculum Developments https://radiant.politeknikassalaam.ac.id/index.php/radiant/article/view/318 <p>Education is a key tool for personal and societal growth, providing the knowledge and skills needed to thrive in a complex world. This study explores the development and implementation of LITERATA, an inclusive and disabilities-friendly curriculum designed to improve access to quality education for students with disabilities in Binjai, North Sumatra. Using a qualitative approach, the research draws on secondary data from academic publications, government policies, and case studies of inclusive programs. A comparative analysis method was applied to evaluate gaps between national regulations and actual school practices, while thematic coding helped uncover recurring challenges. The results show that many students still face significant barriers, ranging from a lack of trained teachers to insufficient learning resources. LITERATA responds by offering adaptive teaching methods, accessible materials like braille and digital platforms, and the integration of life and soft skills. The curriculum is supported by a structured three-year implementation plan involving stakeholders from local governments, educators, and community groups. Overall, the study finds that LITERATA offers a promising and scalable model for inclusive education that prioritizes equity, accessibility, and long-term sustainability.</p> Cut Fazila Safira Puteh Meghan Amelia Budiman Adsila Luna Putri Setiawan Copyright (c) 2025 RADIANT: Journal of Applied, Social, and Education Studies 2025-10-10 2025-10-10 7 1 1 17 10.52187/rdt.v7i1.318 Thread of Influence: Advertisements as Intrusive Narrative on X https://radiant.politeknikassalaam.ac.id/index.php/radiant/article/view/365 <p>This study aims to explore several types of digital storytelling containing embedded advertising, namely riding the waves, sharing experience, and problem-solution. The data were collected from four X account namely @linskinjournal, @martabakismissu, @kforkinsley, and @glowinbeautyy which are known to frequently incorporating digital storytelling. This study also aims to analyze the level of intrusiveness in digital storytelling based on Nur Aini et al. (2023), which is classified into three types: natural, less natural, and unnatural. This study uses a descriptive qualitative method. The findings show that sharing experience is the type of digital storytelling most often used by accounts to embed advertising as personal storytelling create authenticity. Problem-solution is the second most frequently used type, while riding the wave is the type of digital storytelling that is rarely used to embed advertising. In addition, based on the level of intrusiveness by Nur Aini et al. (2023), embedded advertising on the digital storytelling is most often natural as the accounts tend to promote their product in a way that is closely related to the story being presented. At the same time, less natural embedded advertising also appears in some posts, where the promotional content is slightly disconnected from the main story.</p> Fina Ainut Tuqo Choirum Miftah Rihhadatul 'Aisy Citra Nabila Afwi Madinatul Ilmi Wildi Adila Copyright (c) 2025 RADIANT: Journal of Applied, Social, and Education Studies 2025-11-24 2025-11-24 7 1 18 33 10.52187/rdt.v7i1.365 Cultural and Digital Integration: Revitalization Strategy For Sumbawa Horse Racing As A Sustainable Tourism Destination at Angin Laut Biru Arena https://radiant.politeknikassalaam.ac.id/index.php/radiant/article/view/383 <p>This study examines a critical intervention in revitalizing intangible cultural heritage through digital symbiosis, focusing on the Sumbawa traditional horse race (Bare Spee) at Angin Laut Biru Arena. As a living embodiment of indigenous values including honor (siri'), communal solidarity (menyama braya), and ethno-ecological wisdom, this tradition faces erosion due to generational disconnect, infrastructural neglect, and rigid management practices. Addressing the lack of integrated digital and cultural frameworks for rural heritage, the study employs an immersive qualitative case study approach. Data were triangulated through participatory observation across two event cycles, in-depth interviews with 22 key stakeholders consisting of ritual elders, kebalan jockeys, samara horse masters, local entrepreneurs, and cultural tourists, as well as digital ethnography. The findings identify a tripartite authenticity framework comprising ritual sanctity, socio-familial reciprocity, and embodied equine knowledge. Based on this analysis, the study proposes a Symbiotic Digital Mediation Model implemented through four strategies, namely community-curated digital storytelling by local youth, context-aware augmented reality using QR-based cultural portals with native-language narratives, an integrated digital ecosystem encompassing a heritage portal, blockchain-based ticketing, and a local product e-marketplace, and the use of appropriate lightweight digital tools for event management and documentation. Crucially, the study demonstrates that digital mediation must adhere to cultural subsidiarity so that technology amplifies rather than replaces indigenous epistemologies. The model supports regenerative cultural governance by enabling community-led digital stewardship and offers broader implications for safeguarding living heritage in the digital era.</p> Firno Hadi Abdurrahman Mansyur Copyright (c) 2025 RADIANT: Journal of Applied, Social, and Education Studies 2025-12-31 2025-12-31 7 1 34 50 10.52187/rdt.v7i1.383 For Victory: Skill Naming in Mobile Legends: Bang Bang and Honor of Kings https://radiant.politeknikassalaam.ac.id/index.php/radiant/article/view/371 <p>This study focuses on how the skill naming in <em>Mobile Legends: Bang Bang </em>and <em>Honor of Kings</em>. The skill naming in the two skill-dependent video games assists in shaping players' experience by the relation of skill name and its naming ideas. Therefore, these video games could create such an immersion as they have mythopoesis or their world. The qualitative method was employed in this study. Textual, visual, and functional representations of skills were analyzed. The data were collected through documentation techniques and analyzed using four analytical phases, namely domain, taxonomy, componential, and cultural theme analysis. From this study, four types of skill names are found in each game: real and indexical, real and non-indexical, associative and indexical, and associative and non-indexical. Thus, the skill naming formulation in both games is varied. The findings imply that this study could be employed as a reference for further studies as it wields relevant theories to signify skill naming in other literary works. In practical use, this study could be employed by game developers to compose skill names whether the skills would be named based on their visual or not, and the owner’s story or associative sense.</p> <p> </p> <p> </p> Fauzan Al Hafidz Rifky Firmanan Tyas Ahmad Khomaini Dimyati Timur Muhammad Hafidh Multazil 'Ilmi Copyright (c) 2025 RADIANT: Journal of Applied, Social, and Education Studies 2026-01-27 2026-01-27 7 1 51 64